There are different types of sprite file in TWG. All of them have comman header strings 'New Fast&Compress ...'. But internal format is different.
Type 0
https://gist.github.com/heisvoid/caac631a4f8966f8e3cd
Type 1
https://gist.github.com/heisvoid/e2f0684193907401fddf
Type 2
https://gist.github.com/heisvoid/85daba372473a5e364e3
Type 3 (/characte/*.nc2, *.bcr, *.wcr, *.mar, *.rcr)
https://gist.github.com/heisvoid/ae34b3e777067a926556
Type 4 (sprites under magicspr directory)
https://gist.github.com/heisvoid/f6d4166437429fe10e8c
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